Illustrator CS3: Advanced

Illustrator CS3: Advanced

$39.99

Total Run Time: 9.1 hrs

Unlock the secrets of Adobe Illustrator CS3 as you learn advanced tricks and techniques in this video series.

Highlights

  1. Get up to speed with Illustrator CS3's advanced path manipulation commands and learn how to work with compound paths.
  2. Find out about Opacity Masks, Knockout Groups, and how to create gradient-based transparency effects.
  3. Harness the power of Illustrator's Live Effects, Warp commands, and path effects.
  4. Learn how to create eye-popping effects with Blends and discover the amazing world of Clipping Masks.
  5. Discover how to get Illustrator content into Flash, including how to handle Illustrator symbols, create animation in Illustrator, and handling text.

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Description

Showcasing his sense of design and creativity, your host, Geoff Blake teaches you how to make eye-popping special effects, and how to use modern techniques to produce startling results. Learn about Illustrator’s advanced path manipulation commands, and how to use blends and clipping masks for amazing visual effects. You’ll also learn about Live Paint, 3D techniques, templates, and Illustrator CS3’s new Flash animation and export options.

Sample clip

Course Outline

Disc 1

Chapter 1: ADVANCED SELECTION TECHNIQUES (19 min)

  1. Selecting with the Lasso Tool
  2. Selecting with the Magic Wand Tool
  3. Selecting Based on Attributes
  4. Saving & Retrieving Selections
Chapter 2: ADVANCED PATH EDITING (46 min)

  1. Working with Compound Paths
  2. Editing Compound Paths
  3. Fixing Problems with Compound Paths
  4. Expanding on Compound Paths
  5. Converting Paths to Filled Objects
  6. Working with Filled Objects
  7. Using the Offset Path Command
  8. Dividing Objects
Chapter 3: BLENDS & CLIPPING MASKS (42 min)

  1. Creating Blends between Two Shapes
  2. Altering Customized Gradients
  3. Using the Pen Tool with Blends
  4. Creating 3D Effects Using Blends
  5. Converting Blends to Vector Objects
  6. Working with Clipping Masks
  7. Applying Clipping Masks & Blends
Chapter 4: GRADIENTS & GRADIENT MESHES (48 min)

  1. Applying a Gradient
  2. Adjusting Gradients
  3. Using the Gradient Tool
  4. Using Gradients on Text
  5. Using Gradients on Strokes
  6. Creating 3D Effects with Gradients
  7. Using a Gradient Mesh
  8. Expanding on the Gradient Mesh
  9. Modifying Mesh Points
  10. Blending Objects into a Mesh
Chapter 5: ARTISTIC EFFECTS & THE BRUSH TOOL (39 min)

  1. Introducing the Brush Tool
  2. Using the Brush Tool to Trace a Sketch
  3. Apply Strokes to Vectors & Calligraphic Brush Options
  4. Experimenting with Artistic Brushes
  5. Stroke Options & Art Brush Options
  6. Making a Custom Art Brush
  7. Editing the Color of an Art Brush
  8. Working with Scatter Brushes
  9. Working with Pattern Brushes
Chapter 6: WORKING WITH TRANSPARENCY (45 min)

  1. Applying Transparency & Blending Modes to Objects
  2. Isolating the Stroke & Fill
  3. Manipulating the Stroke & Fill
  4. Working with Knockout Groups
  5. Filling an Opacity Mask with an Image
  6. Filling an Opacity Mask with a Gradient
  7. Using Text in an Opacity Mask
  8. Creative Tips for Using Opacity Masks
  9. Printing Objects with Transparency
Chapter 7: USING DYNAMIC TYPE TREATMENTS (55 min)

  1. Using Dynamic Effects
  2. Manipulating Live Effects
  3. Applying Effects to Text
  4. Creating Geometric Shapes
  5. Applying Graphic Styles
  6. Applying Effects to an Entire Layer
  7. Applying Warp Effects
  8. Modifying Warp Effects
  9. Applying Graphic Styles to Text
  10. Creating Graphic Styles
  11. Creating Comic Book Bubbles
  12. Final Comments & Credits

Disc 2

Chapter 1: WORKING WITH LIVE PAINT (30 min)

  1. Creating a Live Paint Group
  2. Adding Additional Fills & Strokes
  3. Adding New Paths to a Live Paint Group
  4. Select an Entire Object or Isolate a Selected Group
  5. Using the Live Paint Selection Tool
  6. Applying Effects to Live Paint Objects
  7. Integrating Live Trace & Detecting Gaps
  8. Using Live Paint to Color an Illustration
  9. Sample Color & Expand a Live Paint Group
Chapter 2: USING 3D EFFECTS (55 min)

  1. Introducing 3D Effects
  2. Creating an Embossed Effect Using Gradients
  3. Explaining the 3D Extrude & Bevel Options
  4. Using the 3D Extrude & Bevel Effect
  5. Setting 3D Lighting Options
  6. Creating Complex 3D Shapes
  7. Adding 3D Effects to Text
  8. Mapping Artwork to a 3D Object
  9. Applying the 3D Revolve Effect
  10. Applying the 3D Rotate Effect
Chapter 3: CREATING GRAPHS (19 min)

  1. Creating a Basic Graph
  2. Adding Basic Formatting
  3. Formatting & Adding New Text to a Graph
  4. Importing Data into a Graph
  5. Create Graph Designs for a Stacked Column Graph
  6. Mapping the Graphics to Columns
Chapter 4: WORKING WITH TEMPLATES (38 min)

  1. Template Project Overview
  2. Setting Text Wrap
  3. Organizing Layers
  4. Creating & Using Paragraph Styles
  5. Saving as a Template
  6. Creating New Files from Templates
  7. Editing Illustrator Templates
  8. Exploring Illustrator’s Standard Templates
Chapter 5: PRINTING & EXPORTING (44 min)

  1. Preparing Illustrator Files for Print
  2. Setting Page Tiling & Crop Area
  3. Looking at the Printing Options
  4. Exploring Printing Categories
  5. Looking at the Saving Options
  6. Exporting Artwork
  7. Using a Smart Art Object
Chapter 6: CREATING FLASH(R) ANIMATIONS (58 min)

  1. Exporting an Illustrator File as a SWF File
  2. Exporting Illustrator Layers as SWF Frames
  3. Exporting Illustrator Layers as SWF Symbols
  4. Import SWF Files & Convert Graphics to Symbols
  5. Creating & Editing Symbols
  6. Animating Symbols
  7. Animating Blends
  8. Animating a 3D Object
  9. Importing Content from Illustrator into Flash
  10. Importing Text into Flash
  11. Final Comments & Credits

Presenter Info

Geoff BlakeGeoff Blake is a Toronto-based author, trainer, designer, and artist. For the past ten years, he’s provided a wide range of graphic design, artwork, consulting, in-class training, and web design services.

A professional public speaker since 1997, Geoff has taught desktop publishing, web design ,and graphics courses in both the corporate and post-secondary environments, working closely with some of the largest training providers and colleges in the Toronto area. His appearances, in-class training, and consulting have taken him throughout North America, where he’s built a solid reputation for delivering otherwise jargony material in a fun, enjoyable, and entertaining way. With his diverse print and web experience, he regularly contributes to magazines and web sites, and is currently working on a series of print, web, and design books—penning Ten Ton Dreamweaver in 2006 with Peachpit Press, and following up with Ten Ton Flash, which is in current production.

Geoff is very comfortable with modern digital and pre-press print preparation, cutting edge web design techniques, and software/hardware troubleshooting. Throughout his career, he’s provided expert training and support for a variety of applications, including Microsoft Office, Dreamweaver, Flash, Photoshop, Acrobat, InDesign, Illustrator.

You can visit Geoff online at tentonbooks.com, where he posts his latest tricks, techniques, reviews, and other discoveries in the ever-expanding world of technology.