Illustrator CS2

Illustrator CS2


Total Run Time: 18 hrs

Expand your creative vision by learning how to express your ideas in print and on the web with Total Training for Adobe® Illustrator CS2. The comprehensive videos provide you with valuable tips on essential design techniques and ways to improve workflow with other Adobe products.


  • Publish your artwork to virtually any medium you desire with Adobe's cross-media publishing capabilities
  • Achieve optimal efficiency by locating commonly used tools in a context-sensitive Control palette
  • Bonus Offer! Create cool and innovated projects using expert advice from Matthew Richmond (The Chopping Block).

This title is available in the
Total Training All-Access library.

Subscribe Now

SKU: tt_TILCS2 Categories: , , ,


Deke McClelland, a Photoshop Hall of Famer, leads you through lessons that are peppered with helpful insights, tips, and tricks that develop good habits in beginners and enable experienced professionals to become more effective and efficient with Illustrator. Also, learn how Matthew Richmond at The Chopping Block, Inc. creates cool projects with Illustrator for clients.

Sample clip

Course Outline

Disc 1: Discovering Illustrator

Chapter 1: Introducing Illustrator (37 min)

  1. Using the Welcome Screen
  2. Introducing Vector Based Paths
  3. Working with Layers in Illustrator
  4. Introducing Anchor Points
  5. Creating a New Document
  6. Repositioning and Adjusting View
  7. Saving the Document
  8. Utilizing Illustrator Startup Documents
Chapter 2: The Bridge (29 min)

  1. Intro to Bridge and The Bridge Center in CS
  2. Finding Folders and The Thunbnail View
  3. Opening, Moving and Previewing Bridge Files
  4. Preview, Filtering and Rating Options
  5. Orgainizing Files using Preferences
  6. Deleting, Duplicating, Moving files in Bridge
  7. Renaming Sorting and Batch Renaming files
  8. Presenting a slide show from the Bridge
Chapter 3: Workspace & Navigation (36 min)

  1. Setting Up Preferences
  2. Using Color Settings
  3. Configuring Pallettes & Workspaces
  4. Using Navigation
Chapter 4: Symetrical Shapes (40 min)

  1. Setting Palette Options and Using Transparacy
  2. A Look at the Shape Tools. Creating a Circle
  3. Aligning Circle Shapes
  4. Creating Star Shapes
  5. Creating Rectangle Shapes
  6. Using the Flip Tool to Mirror Shapes
  7. Combining Shapes
  8. Tilde Key Function
Chapter 5: Fill, Stroke and Color (55 min)

  1. Introduction to Fill and Stroke
  2. An Overview of the Color Pallette
  3. The Color Spectrum Bar and Dialing in colors
  4. Black vs. Rich Black in the Color Palette
  5. CMYK vs. RGB
  6. Creating and Saving new Color Swatches
  7. Filling and Arranging Objects in a document
  8. Modifying and Arranging the Stroke of an Object
  9. Display Artifacts and Stroke Pallete options
  10. Creating a fill Pattern
Chapter 6: Transforming Paths (60 min)

  1. Introducing Path Transformations
  2. Duplicating Objects
  3. Moving Objects in Increments
  4. Using the Reshape Tool
  5. Moving Paths
  6. Using the Offset Path Dialogue Box
  7. Working with Swatches
  8. Grouping Paths
  9. Using the Scale Tool
  10. Using the Rotate Tool
  11. Rotating Multiple Objects
  12. Advanced Rotate Options
Chapter 7: Using the Powerful Pen Tool (48 min)

  1. Using Bridge
  2. Creating a Tracing Template
  3. Drawing with the Pen Tool
  4. Modifying a Path
  5. Using and Editing Spline Curves
  6. Using Beziér Curves
  7. Creating a Cusp Point
  8. Modifying and Converting Beziér Curves
  9. Cutting, Extending, and Closing Paths
  10. Filling Paths
Chapter 8: Selecting Points and Paths (59 min)

  1. Strokes and Fills
  2. Appearance Palate – Transform And Tweak
  3. Working With Layers – Uzz Character
  4. Making Use of the Join Command
  5. Locked Layers
  6. Making Center Points
  7. Intro To Pathfinder – Intersect Shape Areas
  8. Precision Filling Selection
  9. Various Selection Commands & Methods
  10. Various Scaling Methods
  11. Lacemaking Using Shape Tool – Rotate & Fill
  12. Merging Strokes & Fills With Compound Path
  13. Lacemaking Using Direction Handles & Anchor Points
  14. Pucker & Bloat
Chapter 9: Pathfinder Operations (40 min)

  1. Touring the Project
  2. An Introduction to the Pathfinder Operations
  3. Working with the Pathfinder Palete
  4. Comparing Pathfinder Behaviors
  5. Joining Paths and the Miter Limit
  6. Croping, Uniting and Arranging
  7. Selectiing and Deselecting Paths
  8. Fill Options and other pathfinder operations
Chapter 10: Liquify & Envelope (33 min)

  1. Preparing an Image for Liquify & Envelope
  2. Using the Warp Tool to Liquify
  3. Using the Envelope Functions
  4. Editing Enveloped Content
  5. Liquify with Live Trace
Chapter 11: Creating and Formatting Type (50 min)

  1. Importing Text into Illustrator
  2. Selecting Text for Reformatting
  3. Moving Text to a New Text Container
  4. Reformatting Text with the Paragraphs Pallet
  5. Altering Text Font and Size
  6. Moving Text and Altering Line Spacing
  7. Copying Text Formats

Disc 2: Treasures from the Object Orient

Chapter 1: Gradients & Gradient Mesh (46 min)

  1. Applying a Gradient
  2. Using Swatches
  3. Using the Gradient Palette
  4. Using the Gradient Slider Bar
  5. Adding Colors
  6. Using the Gradient Tool
  7. Making Color Adjustments
  8. Using the Eye Dropper Tool
  9. Reviewing the Appearance Palette and Gradients on Strokes
  10. Expanding Appearance
  11. Creating a Gradient Mesh
  12. Expanding a Gradient Mesh
  13. Modifying Gradient Mesh Colors
  14. Modifying Gradient Mesh Points and Control Handles
  15. Applying Other Gradient Mesh Color Change
  16. Adjusting Gradient Mesh Preferences
  17. Blending Objects into the Gradient Mesh
Chapter 2: Blends and Masks (34 min)

  1. Creating Simple Color Gradients
  2. Creating Custom Gradients via Blending
  3. Cropping Custom Gradient Blends
  4. Customizing Blends for Specific Shapes
  5. Creating Blends Between Two Shapes
  6. Changing the Shape of Customized Blends
  7. Masking Edges with Clipping Masks
  8. Masking the Shape of Customized Blends
  9. Changing Opacities of Clipping Mask Layers
Chapter 3: Brushing with Vectors (45 min)

  1. Illustrator CS 2’s Brush Tool
  2. The Brush Options Dialogue Box
  3. Extending Selected Paths
  4. Illustrator Art Brushes
  5. Editing Your Art Brush Strokes
  6. Making a Custom Art Brush
  7. Finishing Up Your Art Brush and Typing on a Path
  8. Fixing Your Text
  9. Converting Text To An Art Brush
Chapter 4: Using Transparency (38 min)

  1. Assigning Different Opacity For Stroke And Fill
  2. Working With Knockout Group
  3. Creating an Opacity Mask
  4. Multiply Mode
  5. Adding Objects To Opacity Masks
  6. Opacity Mask With a Gradient
  7. Blend Mode – Multiply Mode
  8. Transpacency Palatte
  9. Blend Mode – Color Mode
  10. Making Translucent Gradient in Blend Mode
  11. Create Mask With Boundary Layer
  12. Printing Tips With Flattener Preview
Chapter 5: Pre-Assembly (50 min)

  1. Introducing Live Effects
  2. Dealing with Fills and Strokes
  3. Using the Scribble Dialogue Box
  4. Managing the Appearance Palette
  5. Introducing the Transform Command
  6. Reapplying the Transform Command
  7. Modifying Stroke Attributes
  8. Changing the Transform Origin
  9. Saving and Loading Graphic Styles
Chapter 6: Dynamic Type Treatments (41 min)

  1. Dynamic Effects for Objects
  2. Transform Effects and Stacking Order
  3. Text Effects, Warnings and Selection Settings
  4. Applying the Warp Effect and Editing Text
  5. Applying a Stroke and Transforming the Text
  6. Thickening the text using Path options
  7. Creating Drop shadows & Text Effects
  8. Filling Text with Color and Gradients
Chapter 7: Live Trace (33 min)

  1. Reviewing Files for Live Trace
  2. Using the Live Trace Tool
  3. Applying Threshold and Minimum Area
  4. Reviewing Adjustments and View Tracing Option
  5. Reviewing Trace Settings Tracing Option
  6. Expanding Traced Items to Paths
  7. Using Tracing Options for Color
  8. Altering Swatches in Color Tracing
Chapter 8: Live Paint (43 min)

  1. Live Painting Fills
  2. Live Painting Strokes
  3. Live Paint-Bucket Basics
  4. Live Painting Update On Fly
  5. Paint Bucket Tricks
  6. Live Painting Paths
  7. Leaving Isolation Mode
  8. Selecting Paths In Live Paint
  9. Selection Tool In Live Paint
  10. Layering Strokes In Live Paint
  11. Live Painting A Trace
  12. Gap Detection
  13. Close Gaps With Paths
Chapter 9: Using Symbols (25 min)

  1. Introducing Symbols
  2. Accessing Symbol Libraries
  3. Manipulating and Duplicating Symbols
  4. Altering All Instances of a Symbol
  5. Replacing All Instances of a Symbol
  6. Creating Symbols
  7. Applying Symbols with the Symbol Spray Tool
  8. Modifying Symbols with Symbol Tools
Chapter 10: 3D Effects (44 min)

  1. Introduction to 3D space and 3D Effects
  2. Applying and Adjusting the Extrude and Bevel effect
  3. Lighting, Shading and Gradation
  4. Mapping the Artwork onto the extruded object
  5. Modifying the object and the Mapped artwork
  6. Applying and Adjusting the Revolve Effect
  7. Using Photoshop to help with 3D Effects
Chapter 11: Printing & Exporting (31 min)

  1. Setting Document Trim Size
  2. Creating Page Bleed
  3. Setting Imageable Portion of Output Page
  4. Preparing General Setup Output Settings
  5. Preparing Print Bleed Settings
  6. Preparing Printer Settings
  7. Altering Document Rasterize Settings
  8. Saving Print Settings
  9. Exporting Documents as Different File Types
Chapter 12: Flash Animation (39 min)

  1. Intro To SWF Animation
  2. Animating Live Effects
  3. Exporting Flash Animations
  4. Adding Frames To Animations
  5. Creating A Symbol File
  6. Animating A Symbol
  7. Animating Between 3D Extrusions

Presenter Info

Deke McClellandIn 1985, Deke McClelland oversaw the implementation of the first personal computer-based production department in Boulder, Colorado. He later graduated to be artistic director for Publishing Resources, one of the earliest all-PostScript service bureaus in the United States.

These days, Deke is a well-known expert and lecturer on Adobe Photoshop and the larger realm of computer graphics and design. He serves as host to the interactive Video Workshop that ships with Photoshop CS as well as the exhaustive and entertaining Total Training for Adobe Photoshop CS. His other DVD- and CD-based video series include Total Training for Adobe Illustrator CS and Total Training Presents: Photoshop Elements 3 Unleashed and QuarkXPress to Adobe InDesign CS—Making the Switch.

In addition to his videos, Deke is creator of the tutorial One-on-One series, published by Deke Press in association with O’Reilly Media. These full-color titles include 12 classroom-style lessons with two hours of video tutorials produces by Total Training. Titles include the bestselling Adobe Photoshop CS One-on-One, Adobe InDesign CS One-on-One, and the upcoming Photoshop Elements 3 for Windows One-on-One. Deke’s other books include Photoshop CS Bible, Photoshop CS Bible—Professional Edition, Photoshop CS For Dummies, and Photoshop Elements 3 For Dummies (both Wiley).

In 1989, Deke won the Benjamin Franklin Award for Best Computer Book. Since then, he has received honors from the Society for Technical Communication (once in 1994 and twice in 1999), the American Society of Business Press Editors (1995 and 2000), the Western Publications Association (1999), and the Computer Press Association (1990, 1992, 1994, 1995, 1997, and twice in 2000). In 1999, Book Bytes named Deke its Author of the Year. In 2002, he was inducted into the Photoshop Hall of Fame, sponsored by the National Association of Photoshop Professionals.

In addition to his other credits, Deke is an Adobe Certified Expert, a member of the PhotoshopWorld Instructor Dream Team, a featured speaker for Geek Cruises’ Mac Mania and Photoshop Fling events, a regular speaker for The InDesign Conference, and a regular contributor to Photoshop User magazine. He lives in Boulder, Colorado.