Flex 3: Rich Internet & AIR Applications

Flex 3: Rich Internet & AIR Applications

$29.99

Total Run Time: 10.5 hrs

Adobe® Flex™ 3 is a cross platform, open source framework for creating rich Internet applications and Adobe AIR™ applications.

Highlights

  1. Learn how to effectively architect applications that follow best practices to produce maintainable, re-useable software.
  2. Discover how to easily connect your Flex and AIR applications to server side data sources as well as how to manage data effectively on the client following best practices.
  3. Understand how to make the most of and extend the Flex component framework using your knowledge of the Flex class hierarchy.
  4. Find out how to draw using ActionScript 3 and how to apply this program to customize your components using CSS.
  5. Learn how to create native application windows, plus uncover how to access the file system in AIR applications and how to upload a file from a rich internet application.

 

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Description

This in-depth Flex 3: Rich Internet & AIR Applications training series and its accompanying project work files will show you the evolution of rich internet application using Flex framework, plus how to build applications using the latest Flex Builder™ 3 tool that takes the best capabilities of both the desktop and the web. This series is a must-have for any developer looking to fine-tune their skills and enter the exciting new marketplace for developers.

Sample clip

Course outline

Disc 1

Chapter 1: INTRODUCING ADOBE FLEX BUILDER™ 3 (23 min)

  1. The Evolution of the Rich Internet Application
  2. Introducing Adobe AIR™
  3. Creating & Running Applications with the Flex Product Line
  4. Data Visualization Components
  5. The Flash(R) Player, Flex Integration & Support
Chapter 2: GETTING STARTED WITH FLEX BUILDER 3 (21 min)

  1. Creating a Main Application Page
  2. Reviewing the Application
  3. Debugging & Using the Debugging Perspective
Chapter 3: LEARNING FLEX FUNDAMENTALS (44 min)

  1. Creating a Simple Flex Application
  2. Using Absolute Layouts
  3. Exploring Other Layouts
  4. Data Binding
  5. Creating & Instantiating a Custom Component
  6. Creating Properties & Methods in a Component
Chapter 4: HANDLING EVENTS (25 min)

  1. Using Inline ActionScript
  2. Using a Function for an Event Handler
  3. Understanding the Event Object
  4. Implementing an AddEventListener() Method
  5. Storing ActionScript in an External File
Chapter 5: RETRIEVING XML DATA WITH HTTPSERVICE (24 min)

  1. Retrieving Data at Runtime with HTTPService
  2. Using a Result Event
  3. Using a Fault Event
  4. Making HTTP Requests to Dierent Domains
Chapter 6: USING VIEW STATES FOR APPLICATION DESIGN (22 min)

  1. Creating Two States for the Contact Page
  2. Switching States in the Contact Form
  3. Implementing View States Using MXML
  4. Using the SetEventHandler Tag
Chapter 7: CREATING APPLICATION NAVIGATION (14 min)

  1. Using the ViewStack & TabBar Containers
  2. Setting the CreationPolicy Property
  3. Using the TabNavigator & Accordion Containers
  4. Adding the ApplicationControlBar Container
Chapter 8: EXCHANGE DATA BETWEEN COMPONENTS (37 min)

  1. Understanding Basics of Custom Events
  2. Handling Custom Events
  3. Assigning Properties to Custom Events
  4. Reading & Using Properties of Custom Events
Chapter 9: LOOPING THROUGH DATA USING A REPEATER (24 min)

  1. Dynamically Creating Components Using a Repeater
  2. Using Data from the Repeater’s Event Object
  3. Manipulating the Array of Components
Chapter 10: DISPLAYING DATA USING THE DATAGRID (52 min)

  1. Specifying DataGrid Columns
  2. Formatting Data in DataGrid Columns
  3. Using a Drop-in Item Editor
  4. Using an Inline Item Editor
  5. Using a Component Item Renderer
  6. Displaying Data with a TileList & HorizontalList
  7. Using a Change Event on the TileList
  8. Final Comments & Credits

Disc 2

Chapter 11: CREATING A STOCK PHOTO APPLICATION (74 min)

  1. Intro to Building a Stock Photo Application
  2. Retrieving Remote Data & Creating a Data Structure
  3. Displaying Dynamic Images in the Gallery
  4. Displaying the Clicked Image in the View State
  5. Dispatching Photo Information for a Purchased Photo
  6. Displaying Purchased Photos in the Shopping Cart
  7. Implementing a TileList for the Tile/Repeater Combination
Chapter 12: EXTENDING FLEX COMPONENTS (33 min)

  1. Creating an Extended Component
  2. Adding Custom Buttons to a Scroll Window Extended Panel
  3. Positioning Custom Buttons in a Scroll Window
  4. Optimizing an Application with Stylesheets
Chapter 13: DRAW PROGRAMMATICALLY & REDUCE APP SIZE (17 min)

  1. Using Line Methods to Draw a Star
  2. Drawing a Star in an ActionScript Class
  3. Creating a Button Using a Button Skin
Chapter 14: ANIMATING COMPONENTS & STATE CHANGES (35 min)

  1. Create a Popup Component with MXML Tags
  2. Create a Popup Component Using ActionScript
  3. Expand & Restore the Scroll Window Panel
  4. Apply Transitions to View States
  5. Detect Scroll Window Width after a State Change
  6. Change Initial Size of Thumbnail Custom Component
  7. Animate the Visibility & Layout of a Component
Chapter 15: IMPLEMENTING DRAG & DROP FUNCTIONALITY (30 min)

  1. Enable Drag & Drop in a Drag-Enabled Component
  2. Using the LabelField to Display Data in a List Component
  3. Dragging an Image
  4. Using Formats
  5. Manipulating Data in Drag & Drop Operations
Chapter 16: VALIDATING & FORMATTING DATA (22 min)

  1. Validating Numeric Input
  2. Triggering Validation with ActionScript
  3. Using Regular Expressions
  4. Formatting Output
Chapter 17: MANIPULATING COMPLEX CLIENT-SIDE DATA (27 min)

  1. Filtering Data
  2. Creating a Sort Function
  3. Using a Data Cursor
Chapter 18: PROVIDING XML TO CONTROLS WITH E4X (27 min)

  1. Retrieving XML Data
  2. Populating a Tree Control
  3. Displaying a Selected Item in a Form
  4. Adding Items to a Shopping Cart
  5. Removing Items from & Clearing the Cart
Chapter 19: UPLOADING FILES TO A SERVER (25 min)

  1. Intro to Uploading a File
  2. Adding User-Friendly Messaging to the Upload Process
  3. Uploading Multiple Files
Chapter 20: GETTING STARTED WITH AIR (16 min)

  1. Viewing Examples of AIR Applications
  2. Creating an AIR Application
  3. Exporting & Installing an Application
  4. Examining the AIR Package & Changing the Descriptor
Chapter 21: CREATING NATIVE WINDOWS WITH AIR (24 min)

  1. Creating, Opening & Closing a Native Window
  2. Controlling Window Chrome, Transparency & Full Screen Display
  3. Controlling Window Behaviors When a Title Bar is Removed
  4. Controlling Window Behavior through Event Listeners
Chapter 22: ACCESSING THE FILE SYSTEM THROUGH AIR (18 min)

  1. Using the File Class
  2. Using File System Browsing & Display Components
  3. Final Comments & Credits

Presenter Info

James TalbotJames has been with Adobe (formerly Macromedia) for over seven years, on both the sales engineering and training teams, and has many years of experience working with Flex and building applications. He is currently building some exciting new applications using the Adobe AIR desktop platform. James has traveled extensively throughout the world promoting Adobe products and certifying Adobe instructors as well as speaking at conferences. He has written Object Oriented ActionScript 2.0 published by New Riders Press as well as the Flex 2: Training from the Source book. James has been an integral team member on many high profile Rich Internet Application consulting assignments

James is actively involved in the Adobe worldwide instructor and developer community, and contributes to developer certification exams as well as organizing and speaking at user groups. James is passionate rich internet applications and the entire engagement platform and believes Adobe technology will change the world for the better.