Flash CS4 Professional: New Animation Techniques

Flash CS4 Professional: New Animation Techniques

$39.99

Total Run Time: 5 hrs

This series introduces you to the new and enhanced Flash CS4 animation features; Motion Tween, 3D properties, and the new IK animation tool so you can begin using them in your Flash projects.

Highlights

  1. Learn how to create and control the Motion Tween using the Motion Editor Panel
  2. Find out how to set up and modify Inverse Kinematics animations
  3. See how to use Inverse Kinematics bones to control Shapes
  4. Discover how to use the new 3D properties and tools
  5. Watch how to select, use and create Advanced Easing Curves.

This title is available in the
Total Training All-Access library.

Subscribe Now

SKU: tt_TFLC4V1 Categories: , , ,

Description

This Flash CS4 Professional: New Animation Techniques series guides you through the new 3D properties, which will let you control your objects in full 3D space in both the timeline and using ActionScript 3. Plus, learn how to use the new Inverse Kinematics (IK) animation tools for both MovieClips and Shapes. As you’ll learn, the enhanced Motion Tween will change the way you work in Flash forever. It’s much easier to work with and more powerful, plus it includes the new Motion Editor Panel.

Sample clip

Course outline

Chapter 1: MOTION TWEENS & THE MOTION EDITOR (66 min)

  1. Creating a Screen Build Animation
  2. Using Motion Presets
  3. Modifying a Motion Tween & Creating a Static Frame Span
  4. Creating a Motion Tween from Scratch
  5. Adjusting Frame Properties
  6. Introducing the Motion Editor Panel
  7. Editing Property Keyframes in the Motion Editor
  8. Creating Property Keyframes
  9. Controlling Color Effects
  10. Using Filters in the Motion Editor
  11. Finishing Up the Animation
Chapter 2: WORKING WITH EASING CURVES (71 min)

  1. Using the Easing Property
  2. Working with Easing in the Motion Editor Panel
  3. Creating Easing Curves
  4. Applying Multiple Simple Eases
  5. Using a Start and Stop Easing Curve
  6. Editing Bezier Motion Curves
  7. Using Periodic Easing Curves
  8. Using the Sawtooth, Square & Random Easing Curves
  9. Creating Custom Easing Curves
  10. Modifying a Motion Preset in the Motion Editor
Chapter 3: WORKING WITH 3D ANIMATION (51 min)

  1. Basic 3D Properties
  2. 3D Rotation & Translation Tools
  3. Creating a 3D Motion Tween
  4. Working with 3D in the Motion Editor Panel
  5. Creating & Using a 3D Motion Preset
  6. Finishing Up the Animation
Chapter 4: 3D ANIMATION USING ACTIONSCRIPT (41 min)

  1. 3D Properties in AS3
  2. Animating in 3D
  3. Setting up Button Controls for Each Axis
  4. Using 3D in a Tween
  5. Exploring the Photo Viewer App
  6. Using 3D for the Viewer Animation
Chapter 5: ANIMATING WITH INVERSE KINEMATICS (43 min)

  1. Introducing the Bone Tool
  2. Animating the Armature
  3. Editing Bones
  4. Adjusting Armature & Bone Properties
  5. Constructing Bones to Animate a Character
  6. Modifying Bone Joint Properties & Arranging Stacking Order
Chapter 6: USING IK TO CONTROL A SHAPE TWEEN (17 min)

  1. Setting Up an IK Shape
  2. Binding Points to the Bones
  3. Animating Multiple Shapes
  4. Credits

Presenter Info

John UllimanJohn Ulliman has been working in interactive digital media since 1985 starting out his career on cutting edge applications for computer modeling and animation in the Aerospace industry with a number of companies, including Lockheed Martin and Northrop Grumman. He started his own studio, On The Wave Visual Communications in 1991 providing 2D and 3D graphics and animations for print, video and the web. He has consulted for many software firms in the industry, including Apple, Adobe, Macromedia, Microsoft, AutoDesk, and Alias Wavefront.

John has been teaching ever since he first picked up a computer, initially on hardware and programming languages, then on technical CAD software, and currently on all the products he uses to make animation magic work. He currently offers training on products for creating 2D and 3D artwork, assembling it into animations and interactive environments, as well as products which help him edit and produce the final work – whether that might be video, TV, CD-ROM, web or print.

John is an Adobe Certified Expert and an Adobe Certified Instructor for Flash, Fireworks, Dreamweaver, Director, Flash Video and Flash Mobile environment. He only provides training on software products that he actually uses in production, with the intention to bring as much practical experience into his classes as possible.