In this Blender – Learn 3D Modeling & Texturing course you will gain the skills needed to create and texture 3D models. You will learn the fundamental tools used for modeling in Blender. You’ll also learn all the details of how to give your models, materials, and textures a professional look – including subdivision, extrusion, and proportional editing.
By the end of this course you should have an understanding of modeling and texturing that will allow you to build and learn more on your own. You will be provided with additional Blender learning resources and project files to continue learning and practicing after you’ve completed the course.
Learn Blender Modeling and Texturing – 1.5 hrs
CHAPTER 1: INTRODUCTION TO THE COURSE
Introduction to the Course
Basic Object Manipulation
Build Your Own City
CHAPTER 2: LEARN BLENDER 3D MODELING
Introduction to Blender Modeling
Subdivision and the Knife Tool – Turn a Cube Into a Rock
Extruding and Edge Loops – Make a Martini Glass
Proportional Editing, Mirror Modifier and Edge Loops – Make a Door
Project: Model a Spaceship
Project: Adding Detail to Your Spaceship
Modeling Review – Model a Chair
CHAPTER 3: LEARN BLENDER TEXTURING
Introduction to Blender Texturing
Adding Textures and Materials
Project: Texturing a Door
CHAPTER 4: COURSE WRAPUP
Review of What We’ve Learned
Blender Resources and Closing Message
Michael Agreda is a Florida-based Unity Developer whose focus has been on developing UI that is dynamic and easily understandable. He enjoys teaching game design, 3D art, and programming in Unity, Blender, and Photosop. Some of Michael’s games can be found in the app store.